Serious Gaming in CBRNe training is a new concept and METU team has been developing a serious game including various scenarios for eNOTICE project.
We would like to investigate the user expectations on this domain, users' gamer profiles, their suggestions and hesitations regarding using serious gaming in CBRNe training.
This is a public survey open to practitioners, training centers and academics.
The link of the survey is:
Thank you in advance for your contribution.
For any questions regarding the survey, please do not hesitate to contact Elif Surer (firstname.lastname@example.org)